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November 2018 – Rafal Wanowicz

Sprite Editor

posted in: CyberEnginePost | 0

  I have finally implemented sprite editor. The sprite sheet can be edit inside the engine and sliced down. Currently there is only manual slicing available, but I am planning to add automatic slicing tool in the future, which will … Continued

Profiler

posted in: CyberEnginePost | 0

have been adding more and more functionality to my engine and started to see that is my is my engine slowing down. To render or animate scene with 100 sprites in my engine dropped to 30 FPS , which is … Continued